Recently, the MIT Technology Review announced its new annual list of “50 Smartest Companies.” This year’s list is guided by the theme of “Breaking Boundaries,” focusing on “China’s Future,” and examining innovative forces that are “born in China, led by China, and serve China.” Among them, nine companies are from Shenzhen.
Among the nine listed companies, there are giants and “chain leaders” like Huawei and BYD, as well as seven “tech stars” that have achieved leadership in niche industries through technological innovation: TCL RayNeo, Bambu Lab, Comma Tech, Insta360, Game Science, AfterShokz, and E-ink YiTech.
Since the establishment of the “50 Smartest Companies” selection in 2010, the MIT Technology Review has been committed to discovering innovative enterprises with global influence. “Smart companies” have two characteristics: smart R&D and use of new technologies, and smart understanding of markets and business opportunities.
With the “unique” competitiveness built through technical strength, keen market insight, and a sustainable business model, the listed Shenzhen companies have expanded their influence globally. Moreover, in Shenzhen, more and more “smart companies” are accelerating their gathering, achieving continuous “single-point breakthroughs,” and polishing the business card of “Made in Shenzhen” brighter as they successfully go global.
Shenzhen continues to optimize its innovation environment, creating the “6 90%s” innovation code, making the “scale effect” of corporate innovation increasingly apparent. In recent years, Shenzhen has issued a series of documents, including 18 measures to strengthen the main position of corporate technological innovation and 17 opinions on “four-chain integration,” to support various enterprises in accelerating innovative development. Shenzhen’s total R&D investment and intensity rank second among large and medium-sized cities nationwide; among them, corporate R&D investment accounts for 93.3% of the total, ranking first among all cities in China.
MIT Technology Review
MIT Technology Review is a magazine founded in 1899 by the Massachusetts Institute of Technology (MIT), making it one of the world’s oldest technology publications. It provides independent analysis and insights on emerging technologies, their commercial and societal impact, and the innovators behind them.
Huawei
Huawei is a major global technology company, not a place or cultural site. It was founded in 1987 by Ren Zhengfei in Shenzhen, China, and has grown from a small sales agent for phone switches to a world-leading provider of telecommunications equipment and consumer electronics.
BYD
“BYD” refers to the Chinese multinational company BYD Auto, a leading manufacturer of automobiles, battery-electric buses, and rechargeable batteries. Founded in 1995 in Shenzhen, it initially focused on producing batteries before expanding into the automotive market in the early 2000s. Today, it is recognized as a global pioneer in electric vehicles and sustainable transportation technology.
TCL RayNeo
TCL RayNeo is not a physical place or historical cultural site, but rather a brand of augmented reality (AR) smart glasses developed by the TCL corporation. It represents a modern technological product line focused on wearable displays and immersive computing, with no significant historical background to note.
Bambu Lab
Bambu Lab is a modern technology company specializing in the design and manufacturing of 3D printers, rather than a historical place or cultural site. Founded in recent years, it has quickly gained recognition for its innovative, high-speed, and user-friendly desktop 3D printing systems. The company represents the ongoing evolution and accessibility of additive manufacturing technology.
Comma Tech
I am not familiar with a specific place or cultural site named “Comma Tech.” It is possible this refers to a technology company, a modern development, or may be a misspelling of a more well-known site. Without more specific context, I cannot provide an accurate historical summary.
Insta360
Insta360 is not a place or cultural site, but a technology company founded in 2015 that specializes in creating innovative 360-degree cameras and action cameras. The company is known for its advanced image stabilization software and has become a major player in the consumer and professional photography markets.
Game Science
Game Science is a Chinese video game developer founded in 2014, best known for creating the critically acclaimed action RPG *Black Myth: Wukong*. The company was established by several former developers from Tencent Games and has gained international recognition for its impressive use of Unreal Engine to create high-fidelity games inspired by Chinese mythology.